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Combat in those latter two games felt a lot better, and of course, there's also the fact that Mass Effect relied heavily on a vehicle called Mako for planetary exploration, which did not control very well in the original version of the game. The two succeeding games in the trilogy are a lot more polished and fluid than the original. Playing through Mass Effect in the Legendary Edition, it's clear that BioWare was still figuring out what it wanted Mass Effect to be with this first entry in the series. Expectations were high and it's safe to say that BioWare delivered, as Mass Effect launched to rave reviews and spawned a trilogy that only got better with each new release (for the most part, at least, but there will be no talk of Mass Effect 3's controversial ending here). By the time Mass Effect came out in 2007, BioWare was already a big name in the industry thanks to games like Baldur's Gate, Neverwinter Nights, Knights of the Old Republic, and the perhaps lesser known – but still very wonderful – Jade Empire. Mass Effect, after all, is a game from a different time.
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